主管:国家卫生健康委员会
主办:国家卫生健康委医院管理研究所
中国科技核心期刊(中国科技论文统计源期刊)
中国科学引文数据库(CSCD)核心库期刊
《中文核心期刊要目总览》核心期刊

中国护理管理 ›› 2025, Vol. 25 ›› Issue (11): 1674-1680.doi: 10.3969/j.issn.1672-1756.2025.11.014

• 改善护理服务行动专题 • 上一篇    下一篇

学龄期哮喘儿童健康教育棋盘游戏的设计及应用

张玉红 胡崟 朱竹青 胡岑星   

  1. 江苏食品药品职业技术学院护理学院,223000 江苏省淮安市(张玉红,朱竹青,胡岑星);淮安市第二人民医院手术室(胡崟)
  • 出版日期:2025-11-15 发布日期:2025-11-15
  • 通讯作者: 胡崟,本科,主管护师,E-mail:270853554@qq.com E-mail:E-mail:18951299229@163.com
  • 作者简介:张玉红,硕士,讲师,院长助理,E-mail:18951299229@163.com
  • 基金资助:
    江苏省职业教育教学改革研究课题(ZYB686);2024年江苏高校“青蓝工程”资助项目

Design and application of a health education board game for school-aged children with asthma

ZHANG Yuhong, HU Yin, ZHU Zhuqing, HU Cenxing   

  1. School of Nursing, Jiangsu Food and Pharmaceutical Science College, Huai'an, Jiangsu province, 223000, China
  • Online:2025-11-15 Published:2025-11-15
  • Contact: E-mail:270853554@qq.com E-mail:E-mail:18951299229@163.com

摘要: 目的:设计哮喘健康教育棋盘游戏,评价其对学龄期哮喘儿童的应用效果,为提高患儿疾病管理效果提供参考。方法:在文献回顾基础上以“蛇梯棋”为母体游戏设计哮喘健康教育棋盘游戏,便利选取2024年2月—6月淮安市某三级甲等医院儿科门诊的68例学龄期哮喘儿童作为研究对象,随机分为干预组和对照组各34例。对照组接受常规健康教育(每周1次,持续8周),干预组在此基础上增加每周1次棋盘游戏干预。通过疾病知识水平问卷、哮喘用药依从性量表及儿童哮喘控制测试评估效果,并进行满意度调查。结果:干预后,干预组儿童疾病知识得分高于对照组(P<0.001);干预后4个月,干预组儿童用药依从性评分(4.66±0.34)高于对照组(3.78± 0.38),儿童哮喘控制测试评分(25.02±1.88)高于对照组(22.25±2.12),差异均具有统计学意义(P<0.001)。干预组儿童及家长对游戏的总体满意率分别为89.2%和94.1%。结论:哮喘健康教育棋盘游戏能够有效提升学龄期哮喘儿童的疾病知识水平、用药依从性和哮喘控制水平,且具有较高的接受度和实用性。

关键词: 哮喘;学龄期儿童;健康教育;棋盘游戏;用药依从性;儿童哮喘控制测试

Abstract: Objective: To design an asthma health education board game, explore its application effect on school-age children with asthma, and provide a reference for improving the disease management effect of these children. Methods: Based on literature review, an asthma health education board game was designed using "Snakes and Ladders" as the framework. A total of 68 school-age children with asthma from the pediatric outpatient department of a tertiary grade A hospital in Huai'an from February to June 2024 were conveniently selected and randomly divided into an intervention group (n=34) and a control group (n=34). The control group received routine health education (once weekly for 8 weeks), while the intervention group received an additional weekly board game intervention. The intervention effects were evaluated through a disease knowledge questionnaire, the Asthma Medication Adherence Scale, and the Childhood Asthma Control Test (C-ACT), and a satisfaction survey was conducted. Results: After the intervention, the disease knowledge score of the intervention group was significantly higher than that of the control group (P<0.001). Four months after the intervention, the medication adherence (4.66±0.34) and C-ACT score (25.02±1.88) of the intervention group were significantly higher than those of the control group (3.78±0.38 and 22.25±2.12 respectively), with statistically significant differences (P<0.001). The overall satisfaction rates of the children and parents in the intervention group with the game were 89.2% and 94.1% respectively. Conclusion: The asthma health education board game can effectively improve the disease knowledge, medication adherence, and asthma control levels in school-aged children with asthma, demonstrating high acceptability and practicality.

Key words: asthma; school-age children; health education; board game; medication adherence; childhood asthma control test

中图分类号:  R47;R197